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Instruções de Operação Fundex Games, Modelo 3827-00

Fabricante : Fundex Games
Arquivo Tamanho: 878.68 kb
Arquivo Nome : 3827.pdf
Língua de Ensino: en
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ln the event of an odd number of players, the additional player spins the timer, rolls the die and reads the catagory. • Pick a player to take a card, roll the die, and read aloud the category matching the number rolled. • At the same time, another player starts the electronic timer by pressing the center button. • Everyone begins to draw things that fit the called out category, one drawing in each box on the left side of the Sketchy paper. • You may not use numbers or letters in any drawing. • No peeking and guard your drawings from the view of other players. • Keep drawing items until you've filled all seven rows of your paper, or until time's up. • lf you're in the middle of a drawing when time runs out, stop drawing immediately. • When your finished drawing, write (with words) what was drawn in the right column, next to the drawing. • Then, fold the right column with your written answers under, so they are hidden. • Start the timer again. • Partners compare drawings with each other. Discuss each drawing, but do not say what each drawing is. Partners try to determine if they think they have any drawings that match. • lf partners think they have a match, write in the small empty circle, the number of the partner's drawing that is believed to be a match. • Place an X in the circle for any drawings that don't match. • When finished determining matches, or when time runs, out unfold each paper and reveal the written answers. • Tally the score for that round. SCORiNG: ' For each correct match score 2 points. ' For each incorrect match you lose 1 point. ' Write the score for each match or mistaken match in the score box in the description column. ' Any drawings that you crossed off with an X don't count either way. ' Tally the scores for each player on the scratch paper. Look at everyone else's funny drawings. START THE NEXT ROUND: Each player chooses a different partner, take a new piece of Sketchy Paper, and play the same as before. WiNNiNG: After 3 rounds the player with the highest score wins! ln the case of a tie the player or team with the most correctly matched drawings wins! BATTERY SAFETY INFORMATION • Never mix old and new batteries (replace all batteries at the same time). • Do not mix alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium) batteries. • Always replace all batteries at the same time. • Alkaline batteries are recommended for best performance. • Rechargeable batteries are to be removed from the toy/game before being recharged. • Rechargeable batteries are only to be recharged under adult supervision. • Non-rechargeable batteries are not to be recharged. • Do not mix different types of batteries. • Only batteries of the same or equivalent type as recommended are to be used. • Batteries are to be inserted with correct polarity. • Exhausted batteries are to be removed from the toy. • Supply terminals are not to be short-circuited. • Dispose of batteries safely (Do not dispose of...

Este manual também é adequado para os modelos :
Brinquedos para crianças - Sketchy (878.68 kb)

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