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Instruções de Operação Fundex Games, Modelo 2906-00-11

Fabricante : Fundex Games
Arquivo Tamanho: 512.99 kb
Arquivo Nome : 2906.pdf
Língua de Ensino: en
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COLOR cyanmagentayellowblackCMYK SPOT COLORS DO NOT PRINT PANTONE 144C! (DIELINE) FILE NAME: 2906-00-11_I-cardInstructions.ai All In 2906-00-11 2.4”W x 3.7”H PRODUCT: ITEM NUMBER: ASSEMBLED SIZE: FLAT SIZE: FUNDEX GAMES, LTD. COLOR cyanmagentayellowblack FRONT NUMBER OF PLAYERS: 2 to 4 AGES: 8+ OBJECT: Be the player with the most points after 10 rounds of play. Chips (points) are won by playing the card that is closest, without going over, to a number that is yet to be rolled. EQUIPMENT: •Dice Slider•56 cards (4 sets of 13 cards with values of 1-13 and 4 instruction cards)•3 dice•36 chips (with values of 1, 2 or 5 points.) SETUP: Each player takes one set of 13 cards (1-13), and 25 points worth of chips (1-1-2-2-2-2-5-5-5). The youngest player will begin the game. PLAY: A round begins with each player placing a 1-point chip into a pile in the center of the playing area (the POT). Player #1 decides whether to roll 1,2 or all 3 dice. Players then select one card from their hands and place them face down in front of them. Players are trying to guess the number that will be rolled. The die or dice are placed in the slider. They will roll out into the tray. Each player takes note of the total number rolled (total of 1,2 or 3 dice). PLAY EXAMPLE: Player #1 decides to roll one die. Other players pick the card from their hand that they feel will be the closest (without going over) to the number that player #1 will roll. Their choices will be limited to card 1 through 6 in this example. If 2 dice are rolled, cards 1 through 12 would apply. If 3 dice are rolled, cards 1-13 would apply. Player #1 places one die in the Slider. The number rolled is a 5. BETTING: Once the dice is rolled, the players determine how close their face down cards (see fig. 1) are to the total number rolled. The betting then begins with the lead player betting a chip or chips. Player #1 knows he has the exact number rolled, so he will likely bet high and often. Player #2 knows her number will not likely be close enough, but the player may bluff and pretend she has a higher number. Player #3.s card is greater than the number rolled. It.s unlikely that he will win, but he could bluff his way to victory. 1 2 3 4 Player #1 Player #3 Player #2 Player #4 TMfig. 1 BACK Player #4 is unsure whether she.ll have a winning card or not, so she may bluff, meet the bet (put in the same number of chips as her opponents) or pass (not bet but remain in the game) depending on how many chips she wants to risk. When betting is complete (all players have passed), players turn their cards face up. The player whose card is closest to, without going over, the number rolled wins all the chips bet. Play then passes to the left and the game continues. BETTING RULES: • Once a bet is made, the other players may pass, meet the bet or raise the bet. If a player passes he/she is out of the round, but still in the game. • Players are encouraged to bluff. • The maximum bet that can be made depends on the round of play...

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Brinquedos para crianças - All In (512.99 kb)
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