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Instruções de Operação Radica Games, Modelo SPACE INVADERS 74064

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yellow to yellow, white to white, red to red) 3. Turn on the Play TV Legends by pressing the “power switch.” 4. A menu screen will load. Use the joystick to move the cursor next to the game you want to play. Press either the A or B button. 5. Follow the instructions of the individual games. SPACE INVADERS The Legend Space Invaders was designed and programmed by Toshihiro Nishikado for Taito, Japan in 1978 and remains one of the most popular arcade games ever made. The game was so amazingly popular in Japan that it caused a coin shortage until the country’s Yen supply was quadrupled. Entire arcades were opened in Japan specifically for this game. By the end of 1979 it had become a worldwide phenomenon and the first era of video games had begun. In 1980, the game was licensed by Atari for the 2600 game system and was the first arcade game ever adapted for Atari’s home system. The Space Invaders franchise has flourished for more than 25 years and has gen- erated over $500 million in revenues. The Controls Joystick • Left or Right – move your Laser Base across the bottom of the screen • Up or Down – no function in this game Button A or B • Shoots lasers from your Laser Base The Game The object of the game is, basically, to shoot the invaders with your laser base while avoiding their shots and preventing an invasion. Amassing a high score is a further objective and one that must be prioritized against your continued survival. Each game screen starts with five rows of 11 invaders. The bottom 2 rows score 10 points per large invader, the middle 2 rows 20 points for each medium invaders and the top row scores 30 points for each small invader. This makes each screen worth a total of 990 points. The score for each screen can be dramatically increased by the tactical destruction of the 'mystery' value spaceships that frequently fly from one side of the screen to the other. Temporary sanctuary can be sought beneath the 4 base shelters. Space Invaders - Identification Parade The invaders randomly fire missiles down the screen from the center of their bodies. There are 3 types of missile: slow straight ones, fast straight ones and wiggly ones that are the most powerful. If a missile hits the player's laser it is destroyed. If all the lasers are destroyed the game is over. The missiles also cause varying degrees of damage to the base shelters. If any invader reaches the bottom of the screen the game ends, no matter how many remaining bases the player has. The invaders travel sideways and each time they touch the side they drop down 1 line. On screen 1 they need to drop 11 lines to reach the bottom and 'invade'. From screen 2 through to screen 9 they start progressively lower down the screen. At screen 10 the game reverts to the screen 1 start posi- tion and the cycle begins again. There is no time limit, except for the fact that if you do not shoot them all before they reach the bottom of the screen the game ends. Any missiles dropped by an invader on the row above 'invasion' row will not harm the player's laser. When an invader's missile collides with a player's laser shot, the player's shot is always destroyed but the invader's missile occasionally survives, almost certainly if it is a wiggly missile. The Tricks The game has a 'heartbeat' rhythm that the player should become attuned to. The player can quickly control the speed with which the invaders descend. They only drop when they reach the edge of the screen (right or left) so by shooting away the outer columns before the inner columns the rate of descent can be slowed. Best results come from quickly wiping out the rows from left to right. Use the shelters to hide behind, timing your movement to avoid missiles while shooting whenever you get the chance. If the center of the shelter is already damaged, shoot a clear hole through it and fire from there. This technique is especially useful at the start of a level using the far left shelter. Every time you fire and miss you must wait until the shot reaches the top of the screen before firing again. Remember this and do not fire wildly at fast moving invaders, especially the last one. You will have time to shoot it if you do not waste time missing! The last invader is usually easier to hit when trav- eling right to left. Good luck with Space Invaders, we hope these tips and techniques help you to fully enjoy the game. LUNAR RESCUE The Legend Launched by Taito in 1979, Lunar Rescue was the follow-up game to Space Invaders. Unfortunately, it was released at the same time as Asteroids, which pretty much eclipsed most games until the 1980's. This is one of those "sleeper" games that didn't get a big following since Asteroids was also out. Good luck in rescuing the astronauts. The Controls Joystick • Left or Right – move your Landing Pod across the screen as you descend and ascend • Up or Down – no function in this game WARNING: EPILEPSY AND SEIZURES READ BEFORE OPERATING YOUR PLAY TV LEGENDS SPACE INVADERS A few people may e...


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