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1. run Times: X – This setting determines how many times the macro will be executed when triggered. The default is 1, meaning that the macro will play back one time when triggered. 2. repeat while pressed – This setting will force the macro to repeat continuously while the assigned button is held down. 3. repeat until next key is pressed – This setting will force the macro to repeat continuously until the next n52te button is pressed. advanced – This is a list of advanced macro functions that can be inserted into the macro sequence list. Advanced functions that can be inserted into the “Current Macro Assignment” sequence list from this window include: 1. basic Commands – Allows you to insert operations from a list of basic commands supported in Windows OS. 2. additional Commands – Allows you to insert operations from a list of additional commands supported in Windows OS. 3. Media functions – Allows you to insert operations for the default media player using a list of media commands. 4. Macro – Allows you to insert existing macros into the current one, thus creating a complex nested macro. n52te 8 ConfIGUrInG THe n52te Table of Contents seCTions 1 2 3 4 5 6 7 8 Creating and assigning a Macro 1. Open the “Macro Editor” pane by left-clicking on the arrow on the tab. 2. Left-click on the “Record” button to start recording keyboard events. 3. Using the keyboard, type in the key-press combination of the macro you want to create. This will normally be linking spells to create a new combo, or phrases such as “cover me” you would send to your teammate. Notice that the keys you press and release are recorded in the “Current Macro Assignment” sequence list. 4. Left-click on the “Stop” button to stop macro recording. 5. Click “Save” to save your newly created macro. 6. Optionally, you can click on the “Advanced” button to display a list of Advanced Options, which you can insert into the macro. 7. If you are done editing your macro, return to the main n52te Editor screen. 8. Left-click on a desired button to open its context menu. 9. You will see your new macro listed in the menu; left-click on it to assign it. n52te 9 UsInG THe n52te Table of Contents seCTions 1 2 3 4 5 6 7 8 Keymaps The n52te Editor allows you to program three Keymaps: Blue, Red, and Green. A Keymap allows you to add another layer of programming to each button. In order to switch between Keymaps during play, you must either dedicate a button for switching to the desired Keymap, or dedicate one to cycle through all three Keymaps. Because the second option of cycling through Keymaps requires only one button, two extra buttons are free for further customization. note: Buttons that are selected for one of these Keymap switching options will be dedicated to this function across all three Keymaps in the current profile. • To program a Keymap-switching function to a button, left-click on the desired button and select Blue, Red, or Green, or “Cycle Keymaps”. For Blue, Red, and Green, you can select either “Momentary” or “Toggle”. • If you select “Momentary”, the n52te will only load the desired Keymap while you hold that button down. If you select “Toggle”, the button acts like a switch and n52te will remain in the desired Keymap until another Keymap is selected. • You can view and edit different Keymaps by clicking on Blue, Red, or Green labels above the device-view graphic located at the main n52te Editor screen. • Please make sure to save your work. Profile Management Using the n52te with multiple applications has never been easier. You can manage profiles by using the following buttons on the main Editor Window. new – Creates a new profile with default name “Untitled Profile 0x”. Thereafter, you can specify a name for the profile. save – Saves all changes to the current profile. save as – Saves all changes to the current profile under a user-defined filename. Import – Allows you to import a shared or downloaded profile into the n52te Editor and default profile folder. apply Changes – Activates recent changes made with the n52te Editor. This is different than saving in that the changes are made usable, but your profile is not overwritten. This is useful for testing out new programmable functions or macros without permanently changing existing profiles. reset Keymap – Resets all key assignments in the current Keymap to their default settings. Note that they are not active until saving or pressing the “Apply Changes” button. n52te 10 UsInG THe n52te Table of Contents seCTions 1 2 3 4 5 6 7 8 Profile selection and razer synapse™ The “Profile Selection” pane displays the entire library of custom profiles located on your PC. To change the currently active profile, click the “Profile Selection” tab to open the pane and choose the desired profile from the list. linked application – Displays which application executable the profile is currently linked to. Launching the linked application will trigger the n52te Editor to switch to that profile automatically. auto-s...
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