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Instruções de Operação Tyco, Modelo 7054

Fabricante : Tyco
Arquivo Tamanho: 197.23 kb
Arquivo Nome : 37054.pdf
Língua de Ensino: en
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7054 A WARNING: CHOKING HAZARD-Toy contains) small oarts and a small ball. N01 ter cmidren under 3 years. For 2 - 4 Players, Ages 6 and up Welcome to the wonderful world of Game Babies'! No ordinary babies, these teeny tots are lovable, unpredictable, game-playing babies who bounce, jump, tumble, flip, stack, spin, leap, fly—and really know how to have fun! So get ready-Game Babies have lots of games and they want to play all of them with YOU! Spinner Assembly Place 3-in-l Game Piece into Game Base. To give your Gome Babies a ride: place Game Baby in seat under T-bar in 3-in-l Game Piece. 3-in-l Game Piece ISpinner) Gome Base Leap Frog Babies™ 2-4piayerS What you need: The Play Mat with the little frogs on it. The Game Base and the '3-in-l* Game Piece to use as a Spinner. Each player: 1) chooses a color, 2) takes two Game Babies wearing that color 3) places one of the Game Babies on a lily pad" at the end of the grid, and 4) places the other Game 8abies on the "lily pad" directly in front of the first Game Baby. Take turns spinning. On your turn, spin the ~ spinner. The 4 colors on the spinner are the colors of the Game Baby jumpers, it will tell you what color Game Baby to leapfrog. (Game Baby in back over Gome Baby in front). 0^3) Contents • '3-in-l' Game Piece • Game Base • Baby Bottle • Labels (bottle and base) • 12 Game Babies • 3 Play Mats (vinyl) • Spiral Pole • Bouncing Ball • 4 White Capes (To be worn by the Game Babies) Some of these games require some simple setting up and scoring. Ast an adult to help. Use the Game Babies Score Pad on the Play Mat to keep score. Apply the four spinner labels to the Game Base Apply the large Game Babies label to the Bottle f: (figure a), (figure b). & r*~ : Even it you aont spin youi own uume ouuyi coiui. you gei to move - even if it's someone else's Game Baby! Continue to play, advancing the Game Babies, one space at a time, toward the finish line. The player whose team is first to cross the finish line and land on a frog is the WINNER! Q^3o) Babies in the Bottle ” 1-4 Players & What you need: The Play Mat with the big 'buH's-eye' target on it. the 8aby Bottle, the Game Base, 4 White Capes and the '3-in-l" Game Piece to use as a Launcher. Easy Set-Up: Pull the capes over the heads of 4 of the Game Babies. Place the Baby Bottle^n the center yellow "bull's-eye" and remove the nipple lid. Turn the Game Base upside-down and sit it on top of Ihe bottle. If there ore two players, one player lakes all the blonde Game Babies and the other, all the bainette Game Babies. If there are three or four players, each player takes all the Game Babies with a particular color jumper. Tapping sharply on one end of the Launcher, take turns trying to "kid-a-pult* your color Game Babies up and into the "dish" formed by the upside-down base. Label Application When all of the C-cme 8abies have been launched, count up the scores as foilcws- • Gome Babies lended in the dish 3 4 points • Game 3abies hcnging on the edge of the dish = 3 points • Game Babies landed m the orange circle = 2 points • Game Babies lended in the pink circle = 1 point • Game Babies landed outside of the target = 0 points If a Game Bcby lands on a line between two colors, the higher score counts. The player with the highest score is the WINNER! For experts: Remove the dish and try to get the Game Sabies into the bottle, Q^2§) Baby Corners'“ 2-4 Players What you need: 4 White Capes, Pull the capes over the heads of the 4 Game Babies. Each player chooses a ’team' of three Game Babies with the same color jumper and goes to any corner of the room. Taking turns tossing your team Game Babies toward the corner, try to have them land as close to either wall as" possible—without actually touching a wall. Game Babies who touch a wall at any time don't count and are set aside. When all of the Game Babies have been tossed, the player whose Game Baby lanced closest to—but not touching—a wall, is-!he WINNER! baoy uiecKers What you need: The Play Mat with the checkerboard on it. One player plays with the blonde Game Babies, the other with the brunette Gome Babies. Sitting opposite one another, each player puts their Game Babies in the ‘on all foots' (crawling! position, on the squares with the safety pins (the first two rows closest to theml. On each turn, move one Game Baby forward diagonally from a pink square to a pink square (no backward movesl. If you diagonally ■jump' one of your opponent's Game Babies, remove the 'captured" Game Baby from the checkerboard. When one of your Game Babies j reaches the back row of your opponent's side of the checkerboard, 'king' the Game Baby by turning him/her over to the sitting position. Game Babies who have been "kinged” can now move backwards and forwards, (but still only diagonallyl. The first player to get two kings—or capture all of their opponent's Game Babies—is the WINNER! Tic-Tac-Toes 2 players ■ * • What you need: The Play Mat with t...


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